Curriculum Vitae

A curriculum vitae (CV) is a written overview of a person’s experience and other qualifications. In some countries, a CV is typically the first item that a potential employer encounters regarding the job seeker and is typically used to screen applicants, often followed by an interview.

CV Example:

I. Personal Details
Name : Rohmatullah
Address : Jl. Gunung Batu, Bogor, West Java 16128
Phone Number : 0251-000 0000 / 081 000 000 000
Place & Date of Birth : Bogor, June 20 1988
Gender : Male
Marital Status : Single
Religion : Islam

Nationality : Indonesia

II. Education Details
1. 1992 – 1999 Indonesia International, Elementary School, Bogor
2. 1999 – 2002 Junior High School / SMPN 07 Bogor
3. 2002 – 2005 Senior High School / SMAN 01 Bogor
4. 2005 – 2008 Accounting Degree University of Indonesia
GPA = 3.85 (scale 4)
PREDICATE = Very Satisfactory
III. Job Experiences
August – September 2008 On the job training at PT. Rajawali Raya
(Persero) Bogor
January, 2010 English Course at Bogor English Course
Education Centre
On June 2012 TOEFL Test at Gajah Mada University
IV. Computer Skills
Web Design, Programming, Internet Marketing, Microsoft Word, Microsoft Excel, Microsoft Power Point, making software, Corel Draw, Adobe Photoshop.
V. PERSONALITY
Good attitude, kind, communicative, diligent, tolerant, target oriented, discipline, honest, and be responsible.

Software and Hardware Economics Business

Software as a Service?

Software as a Service is an interesting concept. It implies that, instead of purchasing the software, you are purchasing it as a service—which really means the right to use the software.

You are also (usually) purchasing a hosting and infrastructure service along with the rights to use the software. SaaS providers maintain the hardware, perform upgrades, backup your data (sometimes), and otherwise perform all of the “keep the lights on” services and activities required to keep the software running.

Imagine a typical, 1990s style software purchase:

  • You buy a source code control system.
  • You set up a server and install the software.
  • You pay ongoing support costs: providing power to the server, keeping the server cool, applying security and operating system updates to the server.
  • You pay costs associated with administering the hardware and labor costs to update and upgrade the software.
  • You carry risks—a botched upgrade or a hardware failure—which can cause downtime or lost data.
  • You bear the costs of designing and maintaining a secure system. Do you allow your people to access the software (on the server) from other computers on your network? Do you allow them to access the software when they are not on the network (traveling, working from home, etc.)? How do you prevent your competitors from stealing or, even worse, destroying your data?

Now imagine that you’re outsourcing all of the “keep the lights on” activities above:

  • You pay an IT services firm to manage the hardware and the software for you, including the security model.
  • And you just use the software.

That’s one of the benefits of purchasing SaaS. To really grasp the economics of SaaS you have to contrast it with the economics of software license purchases.

Widespread misunderstanding

There is a widespread misunderstanding about purchasing software. In the last section, we used the word “purchase,” but that isn’t completely correct. You don’t purchase a copy of the software; you purchase a restricted license to use the software.

You probably have heard the phrase “site license,” which means that you are purchasing the right for everyone in your building (or company) to use the software.

Sometimes software is sold in terms of “numbers of seats”—the number of people that are licensed to use the software at any one time. You might have 100 engineers who share ten seats (single-seat licenses) of analysis software. Since each engineer only spends about 5% of his or her time using the software, they can easily share licenses. At any given time, five engineers (on average) will need to use the software. With a license for ten simultaneous users, each engineer is likely to be able to use the software whenever he or she desires.

So, even when you think you are purchasing software, you aren’t. As with SaaS, you are purchasing the right to use the software.

Economics of software licensing

There are infinite creative ways to purchase a software license. The most common situation is that you purchase a license, and then later purchase upgrades.

An obvious example is Microsoft Office (productivity software). Microsoft releases a new version of Office every couple of years. If you own the previous version, you can purchase an upgrade for less than the cost of buying the software for the first time. You are not required to purchase an upgrade, of course, but you may want to in order to capitalize on the latest features and fixes—and to stay current. If the people with whom you work all upgrade, you may want to upgrade, too—so that you can use the documents they create.

Microsoft does a good job of providing free utilities to read documents from the newer versions, and allowing people with newer versions to create documents that can be used by people with older versions. Microsoft, therefore, gives you a choice. They rely on market forces to create the pressure to upgrade, but you never have to upgrade.

On the other hand, Intuit, makers of Quickbooks (small business accounting software), is a little pushier. Intuit releases a new version of the software every year. Once a new version of Quickbooks is released, support for some or all of the integrated online services is dropped for older versions of the product. You can continue to use your old version, unless you want to use one of the integrated services.

When companies sell software (licenses), they usually sell a version of the software, and then make updates to that software with some frequency—anywhere from daily to annually. Companies also manage those updates as two distinct types of updates:

  • Minor updates are usually free and often include bug fixes or features that were intended to be in the major release, but were delayed. Or they might just be the introduction of capabilities with “small” value to their customers. A lot of software will automatically notify you, download the update, and install it for you. That’s great service.
  • Major updates usually require the purchase of an upgrade. Major updates are usually more significant; they introduce capabilities that have “large” value to their customers or are intended to make the product appealing to additional markets.

To understand the economics of software license purchases, you have to look at both the value over time and the costs over time of purchasing a software license.

To keep this simple, we’ll assume the model described previously—minor updates happen frequently and are free, and major updates require the purchase of an upgrade to the latest version of the software. We’ll also assume that every new update introduces something valuable to the customer.

Motivation

Motivation is literally the desire to do things. It’s the difference between waking up before dawn to pound the pavement and lazing around the house all day. It’s the crucial element in setting and attaining goals—and research shows you can influence your own levels of motivation and self-control. So figure out what you want, power through the pain period, and start being who you want to be.
Motivation is a theoretical construct used to explain behavior. It represents the reasons for people’s actions, desires, and needs. Motivation can also be defined as one’s direction to behavior, or what causes a person to want to repeat a behavior and vice versa. A motive is what prompts the person to act in a certain way, or at least develop an inclination for specific behavior. According to Maehr and Meyer, “Motivation is a word that is part of the popular culture as few other psychological concepts are.”
Psychological theories and models
Motivation can be conceived of as a cycle in which thoughts influence behaviors, behaviors drive performance, performance impacts thoughts, and the cycle begins again. Each stage of the cycle is composed of many dimensions including attitudes, beliefs, intentions, effort, and withdrawal which can all affect the motivation that an individual experiences.
Push and pull
Push motivations are those where people push themselves towards their goals or to achieve something, such as the desire for escape, rest and relaxation, prestige, health and fitness, adventure, and social interaction.
However, with push motivation it’s also easy to get discouraged when there are obstacles present in the path of achievement. Push motivation acts as a willpower and people’s willpower is only as strong as the desire behind the willpower. Additionally, a study has been conducted on social networking and its push and pull effects. One thing that is mentioned is “Regret and dissatisfaction correspond to push factors because regret and dissatisfaction are the negative factors that compel users to leave their current service provider.” So from reading this, we now know that Push motivations can also be a negative force. In this case, that negative force is regret and dissatisfaction.
Pull motivation is the opposite of push. It is a type of motivation that is much stronger. “Some of the factors are those that emerge as a result of the attractiveness of a destination as it is perceived by those with the propensity to travel. They include both tangible resources, such as beaches, recreation facilities, and cultural attractions, and traveler’s perceptions and expectation, such as novelty, benefit expectation, and marketing image.” Pull motivation can be seen as the desire to achieve a goal so badly that it seems that the goal is pulling us toward it. That is why pull motivation is stronger than push motivation. It is easier to be drawn to something rather than to push yourself for something you desire. It can also be an alternative force when compared to negative force. From the same study as previously mentioned, “Regret and dissatisfaction with an existing SNS service provider may trigger a heightened interest toward switching service providers, but such a motive will likely to translate into reality in the presence of good alternative. Therefore, alternative attractiveness can moderate the effects of regret and dissatisfaction with switching intention” And so, pull motivation can be an attracting desire when negative influences come into the picture.
Self-control
The self-control aspect of motivation is increasingly considered to be a subset of emotional intelligence; it is suggested that although a person may be classed as highly intelligent (as measured by many traditional intelligence tests), they may remain unmotivated to pursue intellectual endeavours. Vroom’s “expectancy theory” provides an account of when people may decide to exert self-control in pursuit of a particular goal.
Cognitive dissonance theory
Suggested by Leon Festinger, cognitive dissonance occurs when an individual experiences some degree of discomfort resulting from an inconsistency between two cognitions: their views on the world around them, and their own personal feelings and actions. For example, a consumer may seek to reassure themselves regarding a purchase, feeling that another decision may have been preferable. Their feeling that another purchase would have been preferable is inconsistent with their action of purchasing the item. The difference between their feelings and beliefs causes dissonance, so they seek to reassure themselves.
While not a theory of motivation, per se, the theory of cognitive dissonance proposes that people have a motivational drive to reduce dissonance. The cognitive miser perspective makes people want to justify things in a simple way in order to reduce the effort they put into cognition. They do this by changing their attitudes, beliefs, or actions, rather than facing the inconsistencies, because dissonance is a mental strain. Dissonance is also reduced by justifying, blaming, and denying. It is one of the most influential and extensively studied theories in social psychology.
Content theories
The content theory was one of the earliest theories of motivation. Content theories can also be referred to needs theories, because the theory focuses on the importance of what motivates us (needs). In other words, they try to identify what our “needs” are and how they relate to motivation to fulfill those needs. Another definition could be defined by Pritchard and Ashwood, is the process used to allocate energy to maximize the satisfaction of needs.
Maslow’s hierarchy of needs
Content theory of human motivation includes both Abraham Maslow’s hierarchy of needs and Herzberg’s two-factor theory. Maslow’s theory is one of the most widely discussed theories of motivation. Abraham Maslow believed that man is inherently good and argued that individuals possess a constantly growing inner drive that has great potential. The needs hierarchy system, devised by Maslow(1954), which is a commonly used scheme for classifying human motives.
The American motivation psychologist Abraham H. Maslow developed the hierarchy of needs consisting of five hierarchic classes. According to Maslow, people are motivated by unsatisfied needs. The needs, listed from basic (lowest-earliest) to most complex (highest-latest) are as follows:
  • Physiology (hunger, thirst, sleep, etc.)
  • Safety/Security/Shelter/Health
  • Social/Love/Friendship
  • Self-esteem/Recognition/Achievement
  • Self actualization/achievement of full potential/can never be fully accomplished
 The basic requirements build upon the first step in the pyramid: physiology. If there are deficits on this level, all behavior will be oriented to satisfy this deficit. Essentially, if you have not slept or eaten adequately, you won’t be interested in your self-esteem desires. Subsequently we have the second level, which awakens a need for security. After securing those two levels, the motives shift to the social sphere, the third level. Psychological requirements comprise the fourth level, while the top of the hierarchy consists of self-realization and self-actualization.
Maslow’s hierarchy of needs theory can be summarized as follows:
  • Human beings have wants and desires which influence their behavior. Only unsatisfied needs influence behavior, satisfied needs do not.
  • Needs are arranged in order of importance to human life, from the basic to the complex.
  • The person advances to the next level of needs only after the lower level need is at least minimally satisfied.
  • The further the progress up the hierarchy, the more individuality, humanness and psychological health a person will show.
Herzberg’s two-factor theory
Frederick Herzberg’s two-factor theory concludes that certain factors in the workplace result in job satisfaction, but if absent, they don’t lead to dissatisfaction but no satisfaction. The factors that motivate people can change over their lifetime, but “respect for me as a person” is one of the top motivating factors at any stage of life.
He distinguished between:
  • Motivators(e.g. challenging work, recognition, responsibility) which give positive satisfaction, and
  • Hygiene factors(e.g. status, job security, salary and fringe benefits) that do not motivate if present, but, if absent, result in demotivation.
Herzberg concluded that job satisfaction and dissatisfaction were the products of two separate factors: motivating factors (satisfiers) and hygiene factors (dissatisfiers). Some motivating factors (satisfiers) were: Achievement, recognition, work itself, responsibility, advancement, and growth. Some hygiene factors (dissatisfiers) were: company policy, supervision, working conditions, interpersonal relations, salary, status, job security, and personal life.
The name hygiene factors is used because, like hygiene, the presence will not improve health, but absence can cause health deterioration.
Herzberg’s theory has found application in such occupational fields as information systems and in studies of user satisfaction such as computer user satisfaction.
Alderfer’s ERG theory
Alderfer, expanding on Maslow’s hierarchy of needs, created the ERG theory. This theory posits that there are three groups of core needs — existence, relatedness, and growth, hence the label: ERG theory. The existence group is concerned with providing our basic material existence requirements. They include the items that Maslow considered to be physiological and safety needs. The second group of needs are those of relatedness- the desire we have for maintaining important personal relationships. These social and status desires require interaction with others if they are to be satisfied, and they align with Maslow’s social need and the external component of Maslow’s esteem classification. Finally, Alderfer isolates growth needs as an intrinsic desire for personal development. Maslow’s categories are broken down into many different parts and there are a lot of needs. The ERG categories are more broad and covers more than just certain areas. As a person grows, the existence, relatedness, and growth for all desires continue to grow. All these needs should be fulfilled to greater wholeness as a human being. These include the intrinsic component from Maslow’s esteem category and the characteristics included under self-actualization.
Self-determination theory
Since the early 1970s Edward L. Deci and Richard M. Ryan have conducted research that eventually led to the proposition of the self-determination theory (SDT). This theory focuses on the degree to which an individual’s behaviour is self-motivated and self-determined. SDT identifies three innate needs that, if satisfied, allow optimal function and growth: competence, relatedness, and autonomy. These three psychological needs motivate the self to initiate specific behaviour and mental nutriments that are essential for psychological health and well-being. When these needs are satisfied, there are positive consequences, such as well-being and growth, leading people to be motivated, productive and happy. When they are thwarted, people’s motivation, productivity and happiness plummet.
There are three essential elements to the theory:
  • Humans are inherently proactive with their potential and mastering their inner forces (such as drive and emotions).
  • Humans have an inherent tendency towards growth, development and integrated functioning.
  • Optimal development and actions are inherent in humans but they do not happen automatically.

Quality Management

Quality management ensures that an organization, product or service is consistent. It has four main components: quality planning,quality assurance, quality control and quality improvement. Quality management is focused not only on product and service quality, but also on the means to achieve it. Quality management, therefore, uses quality assurance and control of processes as well as products to achieve more consistent quality.

Quality management is a recent phenomenon but very important for an organisation. Advanced civilizations that supported the arts and crafts allowed clients to choose goods meeting higher quality standards rather than normal goods. In societies where arts and crafts are the responsibility of master craftsmen or artists, these masters would lead their studios and train and supervise others. The importance of craftsmen diminished as mass production and repetitive work practices were instituted. The aim was to produce large numbers of the same goods. The first proponent in the US for this approach was Eli Whitney who proposed (interchangeable) parts manufacture for muskets, hence producing the identical components and creating a musket assembly line. The next step forward was promoted by several people including Frederick Winslow Taylor, a mechanical engineer who sought to improve industrial efficiency. He is sometimes called “the father of scientific management.” He was one of the intellectual leaders of the Efficiency Movement and part of his approach laid a further foundation for quality management, including aspects like standardization and adopting improved practices. Henry Ford was also important in bringing process and quality management practices into operation in his assembly lines. In Germany, Karl Friedrich Benz, often called the inventor of the motor car, was pursuing similar assembly and production practices, although real mass production was properly initiated in Volkswagen after World War II. From this period onwards, North American companies focused predominantly upon production against lower cost with increased efficiency.

Walter A. Shewhart made a major step in the evolution towards quality management by creating a method for quality control for production, using statistical methods, first proposed in 1924. This became the foundation for his ongoing work on statistical quality control. W. Edwards Deming later applied statistical process control methods in the United States during World War II, thereby successfully improving quality in the manufacture of munitions and other strategically important products.

Quality leadership from a national perspective has changed over the past five to six decades. After the second world war, Japan decided to make quality improvement a national imperative as part of rebuilding their economy, and sought the help of ShewhartDeming and Juran, amongst others. W. Edwards Deming championed Shewhart’s ideas in Japan from 1950 onwards. He is probably best known for his management philosophy establishing quality, productivity, and competitive position. He has formulated 14 points of attention for managers, which are a high level abstraction of many of his deep insights. They should be interpreted by learning and understanding the deeper insights. These 14 pointsinclude key concepts such as:

  • Break down barriers between departments
  • Management should learn their responsibilities, and take on leadership
  • Supervision should be to help people and machines and gadgets to do a better job
  • Improve constantly and forever the system of production and service
  • Institute a vigorous program of education and self-improvement

In the 1950s and 1960s, Japanese goods were synonymous with cheapness and low quality, but over time their quality initiatives began to be successful, with Japan achieving very high levels of quality in products from the 1970s onward. For example, Japanese cars regularly top the J.D. Power customer satisfaction ratings. In the 1980s Deming was asked by Ford Motor Company to start a quality initiative after they realized that they were falling behind Japanese manufacturers. A number of highly successful quality initiatives have been invented by the Japanese (see for example on this pages: Genichi TaguchiQFDToyota Production System). Many of the methods not only provide techniques but also have associated quality culture (i.e. people factors). These methods are now adopted by the same western countries that decades earlier derided Japanese methods.

Customers recognize that quality is an important attribute in products and services. Suppliers recognize that quality can be an important differentiator between their own offerings and those of competitors (quality differentiation is also called the quality gap). In the past two decades this quality gap has been greatly reduced between competitive products and services. This is partly due to the contracting (also called outsourcing) of manufacture to countries like India and China, as well internationalization of trade and competition. These countries amongst many others have raised their own standards of quality in order to meet International standards and customer demands. The ISO 9000 series of standards are probably the best known International standards for quality management.

There are a huge number of books available on quality management. In recent times some themes have become more significant including quality culture, the importance of knowledge management, and the role of leadership in promoting and achieving high quality. Disciplines like systems thinking are bringing more holistic approaches to quality so that people, process and products are considered together rather than independent factors in quality management.

The influence of quality thinking has spread to non-traditional applications outside of walls of manufacturing, extending into service sectors and into areas such as salesmarketingand customer service.

The International Standard for Quality management (ISO 9001:2008) adopts a number of management principles[3] that can be used by top management to guide their organizations towards improved performance.

Customer focus

Since the organizations depend on their customers, they should understand current and future customer needs, should meet customer requirements and should try to exceed the expectations of customers. An organization attains customer focus when all people in the organization know both the internal and external customers and also what customer requirements must be met to ensure that both the internal and external customers are satisfied. In many cases, companies can institute a satisfaction measurement program that not only measures satisfaction among external customers but also internal customers—employees.

Leadership

Leaders of an organization establish unity of purpose and direction of it. They should go for creation and maintenance of such an internal environment, in which people can become fully involved in achieving the organization’s quality objective.

Involvement of people

People at all levels of an organization are the essence of it. Their complete involvement enables their abilities to be used for the benefit of the organization; however, the ultimate key decisions are made by the project manager.

Process approach

The desired result can be achieved when activities and related resources are managed in an organization as a process.

System approach to management

An organization’s effectiveness and efficiency in achieving its quality objectives are contributed by identifying, understanding and managing all interrelated processes as a system. Quality Control involves checking transformed and transforming resources in all stages of production process.

Continual improvement

One of the permanent quality objectives of an organization should be the continual improvement of its overall performance, leveraging clear and concise PPMs (Process Performance Measures).

Factual approach to decision making

Effective decisions are always based on the data analysis and information. An organisation must be ready to consider all facts that an organization is surrounded by.

Mutually beneficial supplier relationships

Since an organization and its suppliers are interdependent, therefore a mutually beneficial relationship between them increases the ability of both to add value.

These eight principles form the basis for the quality management system standard ISO 9001:2008.

 

Supply Chain Management

Supply chain management (SCM) is the oversight of materials, information, and finances as they move in a process from supplier to manufacturer to wholesaler to retailer to consumer. Supply chain management involves coordinating and integrating these flows both within and among companies. It is said that the ultimate goal of any effective supply chain management system is to reduce inventory (with the assumption that products are available when needed). As a solution for successful supply chain management, sophisticated software systems with Web interfaces are competing with Web-based application service providers (ASP) who promise to provide part or all of the SCM service for companies who rent their service.

Supply chain management flows can be divided into three main flows:

  • The product flow
  • The information flow
  • The finances flow

The product flow includes the movement of goods from a supplier to a customer, as well as any customer returns or service needs. The information flow involves transmitting orders and updating the status of delivery. The financial flow consists of credit terms, payment schedules, and consignment and title ownership arrangements.

There are two main types of SCM software: planning applications and execution applications. Planning applications use advanced algorithms to determine the best way to fill an order. Execution applications track the physical status of goods, the management of materials, and financial information involving all parties.

Some SCM applications are based on open data models that support the sharing of data both inside and outside the enterprise (this is called the extended enterprise, and includes key suppliers, manufacturers, and end customers of a specific company). This shared data may reside in diverse database systems, or data warehouses, at several different sites and companies.

By sharing this data “upstream” (with a company’s suppliers) and “downstream” (with a company’s clients), SCM applications have the potential to improve the time-to-market of products, reduce costs, and allow all parties in the supply chain to better manage current resources and plan for future needs.

Increasing numbers of companies are turning to Web sites and Web-based applications as part of the SCM solution. A number of major Web sites offer e-procurementmarketplaces where manufacturers can trade and even make auction bids with suppliers.

 

Customer Relationship Management

The purpose of defining the scope is to have an agreement between the project teams and stakeholders about the expectations of a successful CRM solution. A common challenge for CRM projects is discovering early in the planning and design phases that there is an unclear or poorly developed project scope. Too often, project stakeholders operate with little awareness of each other’s project objectives, which can lead to a scope that is too broad or poorly communicated to different teams in the workplace.

For example business teams may be focused on CRM workflows, views, and reports to improve business processes and productivity, while IT teams may be focused mainly on security, extensibility or system performance improvements. Additionally, sometimes end-user voice isn’t included until the testing phase of a solution rollout, denying them a critical view into how CRM will be used day-to-day during scope definition. Defining project scope can be difficult with this kind of isolated planning, and can result in costly reworks, change orders, and ultimately a CRM implementation with unwanted or unneeded features.

 

CRM Explained: What is the Purpose of Customer Relationship Management?

How well do you really know your customers, vendors, prospects and others who are involved with your business? If you aren’t using a CRM to manage these relationships, then your business is likely missing out on some valuable opportunities.

While the early days of CRM focused on managing relationships with customers, today’s systems are much more complex. A well-designed CRM system manages the details about each of the different relationships that business owners have and manages all of that data in a central location. When business owners can easily access important sales and marketing details about their contacts, it’s possible to develop a clear CRM strategy. Advanced reporting features, easy to use dashboards and other customizable options make modern CRM solutions a smart choice for business owners who want to get ahead.

CRM systems are a critical part of leveraging customer relationships. When you’ve got a well-designed system, you can leverage valuable data and track what makes your customers tick, while also identifying pain points and possible roadblocks to creating more meaningful relationships with your customer base. By taking advantage of everything that effective an CRM has to offer, business owners can refine their business processes in order to develop a better customer experience.

 

Why Do You Need CRM?

If you aren’t utilizing some sort of CRM system, then you are likely missing out on ways to streamline your business, save money and increase your customer base. An effective CRM strategy can help your business control costs while also helping to uncover hidden opportunities for business growth.  The right CRM strategy can also help your business by:

  • Quickly showing which products and services are making you the most money and which ones should be cut
  • Making it easy to track your marketing efforts so that you can refine and update them as needed in order to remain profitable
  • Easily identifying new prospects while also helping you find additional business opportunities that may exist with current customers

 

How to Choose a CRM Solution

There are some important things to consider when comparing the many CRM solutions that are available. For example, it’s important to choose a system that’s easy to use and that offers the types of features that your business needs. It sounds simple enough, but if you choose CRM software that’s too complicated or that simply doesn’t do what you need, then you’ll just be wasting your money. Many businesses opt for custom-built solutions, which can be as simple or as complicated as you need, or go for out-of-the-box software solutions that can be modified to meet their business requirements. The type of CRM you choose should ultimately come down to which solution has the best features, is easy to use and falls within your budget.

It’s also important to think about what you want your CRM to do. Today’s systems range from the most basic database systems to the most complex marketing and sales tools. There are also solutions that can be customized for specific industries and business goals. Consider what you want to get out of CRM and keep in mind what you might need in the future as the business grows. Finding a solution that is highly scalable and flexible is the best choice when it comes to choosing a CRM.

 

Bahasa Inggris Bisnis#

Job experience is any experience that a person gains while working in a specific field or occupation, but the expression is widely used to mean a type of volunteer work that is commonly intended for young people — often students — to get a feel for professional working environments.

When gathering information about tasks, the job analyst seeks to determine what the worker does, the purpose of the action, and the tools, equipment, or machinery used in the process. The analyst may also gather additional information about tasks, such as their relative importance, the expected performance levels, and the type of training needed by a new worker to perform tasks satisfactorily. Job content can be described in a number of ways, depending on how specific one wants (or needs) to be. The different types of job content information are described in Exhibit 1.

There ara differences among workers, for some workers the job is the most important thing in their lives, having clear priority over other interest. For other workers, the job is a more peripheral aspect of their lives. The worker who builds his or her life around the job is more likely to risk burnout. Investing more of himself or herself in the job, he or she is more likely to be disappointed and depressed if things go wrong on the job.

According to Herzberg, hygiene factors are what causes dissatisfaction among employees in a workplace. In order to remove dissatisfaction in a work environment, these hygiene factors must be eliminated. There are several ways that this can be done but some of the most important ways to decrease dissatisfaction would be to pay reasonable wages, ensure employees job security, and to create a positive culture in the workplace. Herzberg considered the following hygiene factors from highest to lowest importance: company policy, supervision, employee’s relationship with their boss, work conditions, salary, and relationships with peers.

Motivation factors are needed to motivate an employee to higher performance. Herzberg also further classified our actions and how and why we do them, for example, if you perform a work related action because you haveto then that is classed as “movement”, but if you perform a work related action because you want to then that is classed as “motivation”. Herzberg thought it was important to eliminate job dissatisfaction before going onto creating conditions for job satisfaction because it would work against each other.

According to the Two-Factor Theory there are four possible combinations:

  1. High Hygiene + High Motivation: The ideal situation where employees are highly motivated and have few complaints.
  2. High Hygiene + Low Motivation: Employees have few complaints but are not highly motivated. The job is viewed as a paycheck.
  3. Low Hygiene + High Motivation: Employees are motivated but have a lot of complaints. A situation where the job is exciting and challenging but salaries and work conditions are not up to par.
  4. Low Hygiene + Low Motivation: This is the worst situation where employees are not motivated and have many complaints.

 

San Andreas (2015)

Melebeli dirinya sebagai ‘drama bencana’, San Andreas di bawah panji studio rakasasa macam Warners Bros.  memang tidak main-main dalam mengolah premis disaster-nya menjadi sebuah sajian yang megah. Jika sudah menyaksikan tralier-nya, kamu akan tahu maksud saya. Skalanya yang luar biasa besar hanya  bisa dikalahkan oleh 2012-nya sang bapak film bencana, Roland Emmerich.

Nama Brad Peyton mungkin tidak ada apa-apanya dibandingkan Emmerich, tetapi setelah melihat apa yang sudah dilakukannya dalam San Andreas, ia sama sekali tidak buruk untuk ukuran mantan sutradara film pendek spesialiasi sekuel tak populer. (Cats & Dogs: The Revenge of Kitty Galore, Journey 2: The Mysterious Island). Tentu saja Peyton bisa dibilang beruntung, bukan hanya karena  Warners Bros. medukungnya dengan dana berlimpah, spesial efek spektakuler namun turut memberikannya jajaran cast  menjual macam  Dwayne Johnson, Carla Gugino, Alexandra Daddario, danPaul Giamatti.

Jika di 2012, Emmerich menghacurkan dunia dengan kompilasi bencana alam yang mungkin hanya ada dalam mimpi terburukmu,  Peyton mencoba lebih ‘rendah diri’ dengan hanya memilih gempa bumi sebagai antagonis utamanya. Isinya kurang lebih sama saja dari kebanyakan film-film bencana, intinya bagaimana karakter utamanya yang seperti punya sembilan nyawa bertahan hidup, menyelamatkan orang-orang tercinta, dalam kasus ini ada Ray Gaines, kepala pemadam kebakaran handal yang harus berjuang menyelamatkan Emma (Carla Gugino) istrinya serta putri semata wayangnya, Blake (Alexandra Daddario) yang terjebak di tengah gempa bumi dahsyat yang menghantam Los Angeles. Gempa bumi yang sebelumnya sempat diprediksi oleh Lawrence (Paul Giamatti), dosan sekaligus ilmuwan geologi.

Ya, generik, sangat generik. Peyton seperti mencomot segalanya dari buku primbon “How to Make Disaster Movie for Idiot”. Semua sudah pernah kita lihat. Ada bencana alam dahysat yang meluluh lantakan sebuah kota besar, di dalamnya ada kisah heroik karakter utamanya dalam usahanya bertahan hidup dan menyelamatkan keluarganya lengkap dengan momen-momen ‘nyaris’ yang super dramatis. Pastinya ketika kamu memutuskan untuk menonton film macam San Andreas ini dari awal seharusnya sudah dapat mengantisipasi kualitas naskahnya yang kelewat familiar bersama tambahan tema-tema ilmiah yang coba dipaksakan masuk di dalamnya. Tetapi jika kamu bisa percaya ada gunung berapi bisa tiba-tiba muncul di tengah keramaian Los Angelels dalam Volcano-nya Mick Jackson 1997 lalu, mengapa tidak dengan gempa bumi yang notabene lebih terasa masuk akal. Jadi terima sajalah mentah-mentah segala alasan mengapa sampai kemudian ada gempa berkekuatan 9,6 skala ritcher, toh ini bukan dokumenter ilmiah yang mampu menjelaskan dengan paten segala teori-teori pergerakan lempeng bumi, bla..bla…bla…

Premisnya memang usang, tetapi bagaimanpun kombinasi drama survival dan bencana dengan budget rakasasa jelas punya pesonanya sendiri yang bolak-balik masih mampu menarik perhatian audiens-nya, apalagi jika digarap dengan kualitas teknis blockbuster seperti ini. San Andreas punya parade spesial efek, layar hijau, CGI atau apalah istilahnya yang harus diakui, luar biasa memukaui. menhadirkan salah satu penampakan bencana gempa bumi terbaik dalam sejarah disaster movie. Setiap kehancuran, setiap kerusakan, setiap momen dramatis berhasil digarap dengan sangat detil dan menyakinkan oleh gabungan beberapa studio spesial efek ternama macam Image Engine Design (Chappy, Teenage Mutant Ninja Turtles) dan Method Studios (Ant Man, Mad Max: Fury Road). Disajikan dalam pace yang berhasil dijaga dengan baik tanpa terlalu banyak basa-basi juga mampu memberi nilai plus tersendiri.  Ada ketegangan tersendiri ketika menyaksikan setiap karakternya berjibaku menyelamatkan diri meskipun sebenarnya kita tahu persis apa yang terjadi di menit selanjutnya.

 

sumber: http://movienthusiast.com/san-andreas-2015/

Review Insidious: Chapter 3

Setelah dua jilid yang luar biasa, para fans Insidous harus menerima kenyataan pahit; James Wan akhirnya benar-benar pergi dari kursi kemudi franchise horor yang telah membesarkan namanya itu. Ya, karena alasan benturan jadwal dengan sekuel ke-enam Fast & Furious yang juga disutradarainya, Wan memilih mundur dan hanya duduk manis menjadi produser sembari melihat bagaimana sekuel kedua Insidious kemudian dipercayakan kepada sutradara debutan Leigh Whannell. Whannel sendiri sebenarnya bukan orang baru di franchise horor supranatural populer ini, ia sudah menjadi penulis naskah sejak seri pertama Insidious, Whannell juga adalah sosok pemeran Specs, salah satu anggota dari duo geek pemburu hantu lokal yang kocak itu.

Melihat apa yang terjadi di ending chapter 2, banyak yang beranggapan seri ketiga-nya akan menghadirkan cerita baru dengan memfokuskan kisah pada sepak terjang karakter hantu cenayang Ellise dan dua kolegaghostbuster-nya. Tetapi entah kenapa Whannell mendadak berubah pikiran. Alih-alih menjadi sekuel,  narasichapter 3 malah melompat mundur jauh ke belakang, melompati cerita dua jilid sebelumnya, persisnya beberapa tahun sebelum insiden keluarga Lambert terjadi.

Tentu saja dengan keputusan untuk memundurkan kisahnya ini kemudian menjadi sedikit mengecewakan, sekaligus sebuah indikasi bahwa universe Insidious sepertinya tidak akan bisa maju lagi. Chapter 2 sebenarnya sudah bisa dikatakan tidak hanya sekuel, tetapi sekaligus prekuel ketika di sana Wan dan Whannel sudahl menyoroti masa lalu, tidak hanya keluarga Lambert namun juga Elise dengan segala elemen time travel-nya. Tetapi chapter 3 ini seperti prekuel yang nanggung, bahkan sebenarnya kalau mau jujur, tidak perlu ada.  Narasinya yang seharusnya lebih banyak menyorot Elise dan kemampuan supranaturalnya malah kemudian harus berbagai dengan kisah baru yang sama sekali tidak penting.

Ada Quinn Brenner (Stefanie Scott), remaja cantik yang datang ke kediaman Elise untuk meminta jasa paranormalnya agar bisa berkomunikasi dengan arwah ibunya. Elise yang awalnya sempat menolak karena sebelumnya sudah memutuskan pensiun dan tidak mau lagi menggunakan kemampuannya mengigat bahaya yang mengintai. Tetapi merasa iba dengan Quinn, Elise akhirnya menyanggupi permintaan gadis malang tersebut. Masalahnya, ketika Elise memanggil roh ibu Quinn, yang datang bukanlah sosok yang diinginkan, tetapi ada arwah jahat lain mencoba keluar dari kegelapan. Dari sini semua teror mengerikan itu kemudian dimulai.

Meskipun menghadirkan hidangan yang sama, tentu saja seorang chef  punya kualitas masakan berbeda dengan sous chef-nya, tidak peduli sudah berapa lama sang sous chef mengintip pekerjaan bosnya, memasak hidangan yang sama rasanya pasti akan berbeda. Inilah yang terjadi ketika Insidious hanya digarap oleh seorang sous chef bernama Leigh Whannell. Whannell boleh saja jago menulis resep masakan, dua seri awal Insidious sedikit banyak sudah membuktikannya,  tetapi bagaimanapun penyajian dan cara menerjemahkannya menjadi sajian yang lezat itu yang terpenting dan Whannell gagal melalukan apa yang sudah dibuat Wan di seri-seri sebelumnya.

Masalahnya, chapter 3 tidak hanya kehilangan hampir semua sentuhan Wan di dua seri sebelumnya yang secara teknis mampu menghadirkan atmosfer creepy dengan kombinasi horor old scholl-modern bersama polesan ketegangan yang berkelas, Whannell juga tidak mampu menawarkan narasi prekuel yang kuat. Padahal dengan segala potensi yang ada, penontonnya sebenarnya bisa saja melihat sebuah origins dari cenayang hebat bernama Elise Rainier yang masih dibawakan dengan fantastis oleh aktris senior Lin Shaye. Tetapi yang dilakukan Whannell malah memberikan plot utamanya pada kisah baru dari keluarga baru yang masalahnya, tidak menarik. Ya, melihat remaja cantik yang dirinya dan keluarganya diganggu oleh arwah jahat dan lagi-lagi menjadikan Elise sebagai karakter penyelesai masalah seperti melihat pengulangan dua seri sebelumnya, tidak ada yang spesial, apalagi kualitas naskah yang ditulis Whannell terasa begitu sempit dan dangkal tanpa memberikan pengembangan berarti buat karakter-karakternya, termasuk karakter Elise yang bisa sangat potensial dijadikan cerita utama.

Jika narasinya sudah menderita luar biasa, Whannell seperti belum cukup menyiksamu wahai para fans yang sudah berekspektasi tinggi. Whannell terlihat kesulitan mengikuti jejak Wan mepresentasikan horor menakutkan ala seri-seri Insidious sebelumnya. Chapter 3 mungkin masih menawarkan aroma gelap pekat yang sama, tetapi ia tidak lagi menakutkan. Tidak seperti Wan yang tahu persis kapan harus mengagetkan dengan segala mengeluarkan jump scare-nya di saat yang tepat, jump scare milik Whannell terkesan murahan dan malas. Seperti beberapa kali berusaha menipu penontonnya dengan adegan kosong, toh, pada akhirnya selalu muncul dengan cara yang sama sekali tidak berkelas, mungkin akan mengagetkan beberapa penontonnya, tetapi sekali lagi, fungsinya hanya menghadirkan jeritan keras namun tanpa kesan. Sementara scoring Joseph Bishara yang begitu buas di seri-seri sebelumnya seperti kehilangan tajinya meneror penontonnya. Chapter 3 terasa begitu sunyi, tidak ada bunyi-bunyian angker yang menghantuimu lagi, sama seperti keselurhan filmnya yang terasa menjadi jinak tanpa sentuhan seorang James Wan. Jika ada satu-satunya momen menyenangkan di sini, mungkin ketika Whannell menceritakan bagaimana awal mula Tucker (Angus Sampson) dan Specks bertemu Elise yang kemudian sama-sama kita ketahui, mereka bekerja sama membentuk tim paranormal menyelidiki kasus keluarga Lambert di masa depan.

 

sumber: http://movienthusiast.com/insidious-chapter-3-2015/

Tomorrowland (2015)

Lupakan Haunted Mansion yang mengecewakan itu, atau mungkin Tower Terror dan The Country Bears, jika ada wahana populer Disneyland yang layak dibanggakan ketika diterjemahkan ke layar lebar sejauh ini mungkin hanya franchise Pirates of The Carribbean yang seri-seri filmnya seperti akan terus bertambah di masa depan. Tapi hal itu mungkin saja berubah ketika Tomorrowland datang. Ya, sama seperti koleganya di atasTomorrowland adalah sebuah sajian petualangan fiksi ilmiah yang diadaptasi dari salah satu permainan populer dari taman bermain paling tersohor di dunia itu. Masalahnya, tidak pernah mudah membuat sebuah film dari sesuatu yang tidak memiliki cerita. Tetapi tenang, meskipun sumber aslinya hanya berbentuk wahana fisik,Tomorrowland Disney bisa dibilang punya konsep paling ambisius dibanding dibanding kedua koleganya itu, apalagi melihat nama-nama besar di balik layar macam sutradara Mission: Impossible – Ghost Protocol, Brad Bird yang juga turut menuliskan naskahnya bersama co-writer Damon Lindelof ( PrometheusStar Trek Into Darkness )

“When I was a kid, the future was different” Ucap George Clooney berwujud Frank Walker di awal film ketika ia memberikan sedikit pengantar tentang apa yang sedang terjadi, sementara suara perempuan di belakangnya kerap kali menganggunya.  Adegan kemudian melompat ke 45 tahun ke belakang di mana Frank Walker kecil (Thomas Robinson) tengah bersemangat mendafatarkan jet pack dari penyedot debu buatannya untuk ikut kontes di ajang pameran teknologi dunia yang diselengarakan di Disneyland. Di sini, Frank bertemu dengan gadis kecil misterius beraksen Inggris, Athena (Raffey Cassidy) yang akan merubah hidupnya. Kembali ke masa kini, ada Casey (Britt Robertson) putri dari teknisi NASA di Texas yang tengah sibuk melakukan sabotase kepada alat-alat berat yang hendak menghancurkan mimpinya. Usahanya mungkin terasa sia-sia sampai ia mendapatkan sebuah pin berlogo huruf “T” ajaib di mana ketika disentuh mampu membawanya ke sebuah tempat asing di masa depan yang nantinya mempertemukannya dengan Frank Walker tua (George Clooney)

Usaha Brad Bird untuk tetap menjaga kesegaran premisnya patut diacungi jempol. Tidak peduli seberapa hebatnya trailer Tomorroland memukaumu bersama gambar-gambar futuristiknya yang luar biasa serta konsep teleportasi dan perjalanan waktu menakjubkan, ia tidak pernah benar-benar memberitahumu tentang apa yang sebenarnya terjadi.

Plot misterinya dibangun dengan baik sejak narasi yang dibawakan Clooney membuka film. Ada penampakan jam digital berjalan mundur yang menjadi awal dari rentetan pertanyaan demi pertanyaan baru. Siapa Athena? Apa sebenarnya dunia yang dilihat Frank dan Casey? Dari ide sci-fi yang sederhana tentang perjalanan waktu dan teleportasi di permulaan seperti yang bisa kamu lihat di traliernya, perlahaan Tomorrowland menjadi terjal dan rumit ketika ia mulai menyenggol sesuatu yang lebih besar, sesuatu yang menyinggung tentang nasib bumi dan manusia di masa depan serta sebuah konsep optimistik tentang penciptaan teknologi dan dunia utopia seperti filosfi Disney itu sendiri.

Tetapi desain fiksi ilmiah dengan high concept macam ini sepertinya bukanlah ‘makanan’ kesukaan Brad Bird yang bisa liat di deretan filmografinya macam The Incredibles dan Ghost Protocol lebih banyak menyajikan sesuatu yang to the point dengan kandungan aksi yang seru dan keren ketimbang bermain-main dengan filosofi besar dan njelimet macam ini. Hasilnya, narasi Tomorrowland terkesan preachy dalam menyampaikan pesan-pesannya, Brad Bird seperti tidak mampu mengolah ide besar yang dimilikinya menjadi sebuah penceritaan yang mulus meskipun sebenarnya ia sudah punya dasar cerita yang kuat dengan banyak potensi-potensi yang bagus. Terkadang ia begitu mudah dimengerti namun terkadang ia terasa susah dicerna, apalagi buat penonton muda yang tidak memahami konsepnya.

Beruntung garapan teknisnya yang luar biasa memanjakan mata mampu sedikit banyak menambal kekurangan di penceritaannya yang setengah matang itu. Bird memang dikenal piawai menghadirkan sekuens aksi yang memukau, tidak terkecuali di sini. Didukung dengan CGI mahal, Bird bersama timnya berhasil menciptakan Tomorrowland dunianya sendiri, jauh lebih besar dari wahana permaiannya sendiri. Pace-nya yang sedikit tidak konsisten mungkin membuat beberapa bagiannya terkesan terseok-seok dan membosankan, meskipun secara keseluruhan tidak sampai menganggu keasikan menonton. Desain berkonsep futurstik dengan kombinasi gaya retro menghadirkan kesan mewah sekaligus unik. Robot pembunuh besar, parade sinar-sinar laser mematikan dan teleportasi waktu yang keren memeriahkan setiap momen aksinya yang mendebarkan. Belum lagi saya menyebut penampilan menawan dari Britt Robertson yang enerjik dan Raffey Cassidy yang memesona sebagai Athena yang misterius, keduanya sedikit banyak sudah mampu menolong performa kedodoran Clooney.

 

sumber: http://movienthusiast.com/tomorrowland-2015/